Trophies

This is the Trophy Room - where achievements you've accomplished are displayed. Achievements are checked and unlocked at Dayroll, and getting enough Trophies will also grant you points of Awesome, the ultimate currency in Billy Vs. SNAKEMAN.
Current Trophy Count: XX
Awesome Awarded: XX
| Name | How to Unlock |
|---|---|
| The Shadow Mark | Receive The Mark of the RNG |
Current publicly known trophies add up to 1076 awesome.
As of Feb 5th 2012 the highest ranked players not using the Framed Certificate have 1077 awesome.
Awesome Abilities
Awesome Abilities:
Choose your Awesome Abilities here!
You must buy each level for full price in order, and Levels do not stack - so, if you buy Level 1 Unflagging Endurance (+20 Stamina per day), then Level 2 (+50 Stamina per day), that will cost you 10 points, then 30 more points, and you will receive 50 Stamina per day total.
(NOTE: It costs a LOT to restat. Choose your abilities carefully)
Awesome Remaining: XX
| Name | Bonuses | Total Awesome |
|---|---|---|
| Thorough Collection | +1/2/3 Ingredients when Collecting | 90 |
| Unflagging Endurance | +20/50/90 Stamina per Day | 80 |
| Unbelievable Aptitude | +10/20/40% AP/JXP Bonus on Missions | 110 |
| Shattered Limits | +1/2/4 to All Ranges | 120 |
| Overdrive | +1/3/5 to All Levels | 140 |
| Bottomless Appetite | +20/50/90 Appetite | 150 |
| Breathtaking Popularity | -5/10/15% Party House Discount | 150 |
| Limitless Focus | +1/3/3 MPH per Mission, Double Storm Favors1 | 180 |
| Specific Area Abilities | ||
| Burning Redness | -10/20/25% Robo Fighto Costs, +1 Max Attempts1 | 150 |
| Dramatic Battler | +1/2/3 Max Glowslinging Duels per Day, +20% Talent 1 | 190 |
| Initial Drifter | +2/4/6 Max Rides per day, Double chance of Tip Coins1 | 170 |
| Intent Observation | +10/20/30% Panel XP, +1 Strength/Range in Panels1 | 190 |
| Natural Magnum | +20/40/40% ZP earned, bonus Z-Reward1 | 170 |
| Wasteless Draws | +1/2/3 Free Mahjong or Hanafuda Games per Day, +20% MJXP1 | 190 |
| Perfect Rhythm | +25/50/80% WorldKaiju Damage, +1 Emblem per Rank1 | 190 |
| Village Abilities | ||
| Overwhelming Efficiency | -1/3/5% Upkeep | 80 |
| Unparalleled Intelligence | -5/10/15% / +5/10/15% Base Science! Cost/Chance | 110 |
| Shady Dealings | -5/10/15% Base Upgrade Cost, -1 Each Resource Cost1 | 120 |
| Bloodline Jutsu | ||
| Past Connection | Flying Thunder God Technique Jutsu + Legacy Mahjong Bloodline Ability | 100 |
| Eighth Trigram | Advanced WhiteEye Jutsu + WhiteEye Mahjong Bloodline Ability | 120 |
| Inherent Perception | Advanced RedEye Jutsu + RedEye Mahjong Bloodline Ability | 140 |
Reset Awesome
Reset your Awesome Abilities and re-spend your points
(1M Ryo + 20M per use. Count goes down 1/Loop and 1/new Awesome release).
Comments
- Your awesome level is the primary determiner of your Player Ranking.
- The trophy The Shadow Mark gives +10 awesome in regards to ranking, rather than -10. The end result is 20 more awesome for ranking than actual awesome.
- Player Ranking is determined by the total amount of awesome you have at the start of the previous day. It may take up to two days for ranking to change.
- Some trophies are hidden, and aren't displayed in the Trophy Room until unlocked.
Notes
- If you had some of these before the system came into place but do not have them don't BR it, you will get them when you loop.
Footnotes