Once your village has the Natural Research Facility, your village can be attacked by a Kaiju. Your villagers have seven days to kill it. Defeating the Kaiju will grant your village an upgrade (specific to the Kaiju you defeated) and two items (Kaiju drops). One Kaiju drop is received by the Village Leader, while the other is decided by the RNG. Villagers who already have the Kaiju drop for that Kaiju have a lower chance of getting it by RNG.
A third drop, or 'Trophy Item', is generated and given to the villager who did the most damage to the Kaiju while having the ally Terri Lvl 3 in their party if they don't have the drop already. If no one attacks the Kaiju with Terri Lvl 3 (or those that do already have the drop), that drop is not generated.
Kaiju must be at 0 HP or in a crippled state at dayroll to be killed; at this time, you can view the defeated message by clicking Show All on your village's message board, then scrolling down to the dayroll messages. For every day the Kaiju is not killed, it causes sabotage damage to a random upgrade the village has; at this time, you can view the message describing the damage and partially describing the attacks made by ninjas so far by clicking Show All on your village's message board, then scrolling down to the dayroll messages. If a Kaiju is not defeated after 7 days, it leaves causing minor damage to an upgrade.
Kaiju Attack <date> (<day of week> - 5:12): The Kaiju thrashes around the Village, causing <damage dealt> Damage to your <upgrade damaged>! <Any dayroll Kaiju effect> Days remaining: <Days remaining>. Yesterday's attacks - <ninja 1> - <ninja 1's attacks, ignoring Tsuki>, <ninja 2> - <ninja 2's attacks, ignoring Tsuki>, <ninja 3> - <ninja 3's attacks, ignoring Tsuki>. HP remaining - <Kaiju HP remaining>
Allies, permanent items, team bonuses, and summons all help during Kaiju battles. The only jutsu that can be used during all Kaiju battles is Bring Down the House Jutsu, which can be learned from J-Diddy. Any Kaijus that are connected with players (most of minor Kaijus) can also be attacked by Tempest Kitsune's jutsu, Kitsune Bakudan.
How to Receive a Kaiju Drop
-Each successful attack entered counts as a number of tickets equal to the number of attacks you've made so far on this Kaiju. EXAMPLE: the first attack you do is worth 1 ticket. The second, 2. The third, 3. This spans over days, so if you have, say, 6 swings total, you have 1+2+3+4+5+6=21 chances to win the item. You cannot get more than 10 tickets normally per swing (see exceptions below). If you did 12 hits, they'd be 1+2+3+4+5+6+7+8+9+10+10+10.
-If you have the item already, your tickets count half as much.
-The ninja who did the most damage to the monster while having the ally Terri Lvl 3 in their party if they don't have the drop already
-All attacks, including those made against a crippled Kaiju, count for the RNG and Terri drops.
-The Village leader cannot get either the Random drop or the Terri drop. They get a drop for the village leader.
-The Village leader is the only one to get the drop for the Nine-Tailed Fox and the Demon of the Sand; there is no Terri drop nor any RNG drop for these Kaiju.
-If the Kaiju was summoned with Triple H Lvl. 2, each ninja receiving a Kaiju drop also gets 20 RP.
How to get a Kaiju
-Once your village has the Natural Research Facility, your village has a chance of getting a wandering Kaiju each day. This check is done at dayroll. Note that it is possible to disable wandering Kaiju.
-Once your village has the Enticement Altar, anyone with the Vice permission in your village can deliberately summon a Kaiju if there isn't already one in your village. If the Kaiju was summoned with Triple H Lvl. 2, each ninja receiving a Kaiju drop also gets 20 RP.
|Name||HP||Stat||Difficulty||Misc.||What Player Drop does|
|AgentBrand||15,000||Gen||10||-||Doubles the Ranking XP of Parties!|
|Alchemists||6,000||Nin||10||-||-10 Hours to Bingo Timer when Bingo'd by an Attacking Ninja|
|Amalga||15,000||Gen||10||-||+20% Base pizza creation chance.|
|Astaroth||50,000||Tai||1||-||+1% AP per every 2 Seasons completed on Missions, if you have Looped in the past 36 hours|
|AzoJason||15,000||Gen||10||-||+2% Marketplace Ryo pull|
|Bishounen||5,000||Tai||9||-||+10% Nin AP on regular missions|
|Cardcatchers||7,000||Gen||10||-||+1 Nin Success|
|Celeste||15,000||Nin||10||-||+5 Successes against Monsters|
|Console Elitists||9,000||Nin||13||+1 Difficulty each day||+25% Ryo on Missions|
|Crazed Mimiga||12,000||Nin||9||-||+2 Range|
|Crisistron||14,445||Tai||8||Randomly reduces Chakra to 0 each attack||+110 HP to the Drain Limit of a Phase, once per day|
|Dakralai||15,000||Gen||10||-||+5 Range during Bingos and Tracking|
|Dave||4,000||Dou||5||-||+1 Drift, +1 Drive|
|Demon of the Sand||35,000||Tai||9||Regenerates HP at Dayroll||No Player Drop|
|Div-R-EON||6,000||Tai||10||-||B Aggressive! (+50 Stamina when doing 100 WorldKai Swings)|
|Dorcas||15,000||Nin||11||-||+20% Ally / Item Find|
|Drazhar||15,000||Tai||10||-||+20 Stamina upon successfully Invading a Village|
|Drift Racers||3,000||Gen||9||-||+100,000 ranking XP per day|
|Evanjellyons||7,000||Tai||9||-||+1 Gen Success|
|Evil Taxi||15,000||Tai||10||-||(+10 Stamina per Monster Attack)!|
|Fanboys||6,000||Nin||10||-||+10% Gen AP on regular missions|
|Fayt||11,000||Gen||11||-||1 Glowslinging Ability Steal Reroll per day|
|Forum Trolls||9,000||Gen||13||-||+5 Range when Attacking other villages|
|FrostMist||13,013||Nin||13||-||+1 RP for every 9 RP you are given by a Village.|
|Giant Cockroach||1,400||Tai||9||-||+10% Tai AP|
|Go Players||8,000||Gen||11||-||+10% AP/XP on regular missions|
|Ham||18,000||Tai||10||-||Double Rhythm Determination Bonus|
|J-Rock Bands||7,000||Nin||9||-||+2 Str against Monsters|
|Jadian||10,000||Nin||10||-||+10 Appetite per day, may consume for +60 Appetite (1/day)|
|Jasticus||11,000||Dou||11||-||+1 Dou Level|
|Jkeezer||15,000||Nin||10||-||+2 Arena fights per day|
|Kukaichi||12,121||Tai||13||-||+21% damage to WorldKaiju when doing 100 swings|
|Mad Scientists||20,000||Gen||10||-||+5 Stamina when fighting Monsters, +5% Chance when Unleashing Science, bonuses on successful Science! usage|
|MageOhki||15,000||Gen||10||-||-20 Stamina Cost when Focusing|
|Magical Girls||6,000||Gen||9||-||+1 Gen Strength|
|Makenshi||11,000||Gen||11||-||+1 Drain Level, consume to remove Corruption|
|McSmashy||15,000||Gen||10||-||+3 Perm Count, +3 Successes vs. Kaiju|
|Millennium||15,000||Nin||10||-||Storm Points over 7500 are saved at dayroll|
|Nine-Tailed Fox||30,000||Nin||9||Regenerates HP at Dayroll||No Player Drop|
|Nine Thousands||5,000||Tai||7||-||+1 Tai Success|
|Ninja Bears||5,000||Nin||10||-||+1 Tai strength|
|Persocomps||7,000||Nin||8||-||+10 Stamina per day|
|PlayerKai||10,000||Varied||9||Generic Kaiju||+30 Daily Stamina|
|Pokermans||8,000||Tai||8||-||+25% Ally Find Chance|
|Pro Wrestlers||6,000||Nin||8||-||+2 Levels|
|PsnsDrgn||11,000||Nin||11||-||Free This Fist of Mine vs. Worldkai once per day|
|Psycho Hikers||9,000||Nin||13||+1 Difficulty each day||+5 Range when Spying on other villages|
|Robot Monkeys||7,000||Tai||10||-||+2 Tai levels|
|Robert the Sage||5,000||Dou||5||-||+1 Level, +20 Stamina per day. Item can be consumed for +500 Stamina|
|Shanks||18,000||Gen||10||-||Mahjong opponents get no draw bonus during All Last|
|Shin Goji||10,000||Tai||11||Gets an extra 5,000 HP when crippled (once per day).||+3 Stamina per Kaiju Attack, +10% Kaiju Damage|
|Storm Riders||20,000||Nin||8||+1 Difficulty each day||+1 Strength, +1 Range, may Attack Villages twice a day|
|Super Robots||20,000||Tai||10||-||+1 Fight Per Arena Entry|
|Tesseract||15000||Gen/Nin/Tai/Dou||11||Stat changes every 15 minutes||+10% Spiral Energy Generation|
|The Pestilence||11,000||Gen||11||+1 Difficulty for each village fighting The Pestilence||Doubles positive bonuses and gives reroll at the Dice Pedestal|
|Vampires||8,000||Gen||10||-||+1 Nin Strength|
|Velidra||18,000||Tai||13||-||+1 glowslinging duel/day|
|Vysaga||15,000||Nin||10||-||+1 to All Levels|
|Xochitl||15,000||Nin||10||-||+3 MPH per WorldKaiju Swing|
|Zenovia||11,000||Tai||11||-||get 11% of Kaiju Damage as Storm MPH if you have Eye of the Storm|
|Zodiac GirlyBoys||9,000||Tai||13||-||+3 pulls on Ingredient Hunt|
The order appears to be affected if you DG summon other Kaiju in the middle of it. More info on this is required.
In order to summon the Major Kaiju, your village must have the village upgrade Elemental Beacon. These Kaiju are MUCH stronger with higher difficulties and much more HP. It is not recommended to summon these Kaiju unless you are sure that your village can deafeat Kaiju with around 100-150k HP. To summon a major Kaiju instead of a normal Kaiju, the Kage, or vice-Kage must type MONSTER (All Caps) into the enticement altar instead of the usual Monster (Not All Caps). The same rules apply for the monster drops as they did for normal Kaiju.
|Name||HP||Stat||Difficulty||Misc.||Player Drop bonus|
|Arms Dealers||135,000||Nin||15||-||+1 Common card per PizzaWitch Pack|
|Bartenders||135,000||Nin||16||-||+2 Max Juice per day|
|Bootleggers||135,000||Nin||15||-||+10 Marketplace Item Slots|
|Celebrity Chefs||130,000||Nin||17||-||May eat a second Ramen at 10x cost|
|Drama Llama||150,000||Gen||12||-||Flaming Spit Technique instead of Fists vs. Zombjas|
|Game Show Hosts||135,000||Gen||15||-||+5000 Party House Ryo|
|Ghosts in the Machine||137,000||Tai||17||-||11% to dodge death by phase|
|Metal Idol||135,000||Gen||15||-||+50% Friend Points|
|Model Builders||140,000||Tai||15||-||+3 Pizza Witch Discern|
|Personal Trainers||145,000||Tai||15||-||+2 Max Crank|
|Psycho Zombja Girl||130,000||Gen||16||-||20% chance to dodge infection|
|Sexy Lady Cops||150,000||Tai||18||-||+2 Attacks per Focus on Phases|
|Street Mimes||135,000||Tai||15||-||+5% PH Discount|
|The Spanish Imposition||135,000||Gen||16||-||11% chance to do +100% damage to Kaiju|
Monsters summoned by quests:
|The Portal of Awesome||The Impossible Mission||20,000||Tai||10||Fought by the Kage Only|
|The RNG||R00t Access||~10,000||Dou||7||Immortal Realm Only|